>>20
m_lpD3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);
m_lpD3DDev->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
m_lpD3DDev->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);

m_lpD3DDev->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);
m_lpD3DDev->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
m_lpD3DDev->SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);

こんな感じですね。