>>711
こんな感じはいかが?

var _Game_Action_apply = Game_Action.prototype.apply;
Game_Action.prototype.apply = function(target) {
 _Game_Action_apply.call(this, target);
 if ($gameTroop._troopId === 1 && target.result().isHit() &&
  this._item.isSkill() && this._item.itemId() === 10 &&
  target instanceof Game_Enemy && target.index() === 0) {
   console.log("敵Aはスパークを受けた");
 }
};