>>744
調べたけど、元の公式のやつからバグってるくさい。

milele氏のAIを強化できるプラグインはAIScorer.Weapon.getScore()の中身の※の箇所に1行追加したら多分直る、と思う。
AIScorer.Weapon.getScore= function(unit, combination) {
var score = 0;

var difficulty_hated = root.getMetaSession().getDifficulty().custom.ML_AIScorer_Difficulty_hated;
var difficulty_range = root.getMetaSession().getDifficulty().custom.ML_AIScorer_Difficulty_range;
var difficulty_killer = root.getMetaSession().getDifficulty().custom.ML_AIScorer_Difficulty_killer;
if(difficulty_hated == null){difficulty_hated=false}
if(difficulty_range == null){difficulty_range=false}
if(difficulty_killer == null){difficulty_killer=false}

if (!combination.item.isWeapon()) {
return 0;
}

ItemControl.setEquippedWeapon(unit, combination.item); // ※1行追加