Unity5.0からUnity5.1.1f1にアップデートしたら
UNetWeaver error: Exception :System.NullReferenceException: Object reference not set to an instance of an object
at Unity.UNetWeaver.Weaver.CheckSyncListStruct (Mono.Cecil.TypeDefinition td) [0x0003e] in C:\buildslave\unity\build\Extensions\Networking\Weaver\UNetWeaver.cs:1420
at Unity.UNetWeaver.Weaver.Weave (System.String assName, IEnumerable`1 dependencies, System.String unityEngineDLLPath, System.String unityUNetDLLPath, System.String outputDir)
[0x0006d] in C:\buildslave\unity\build\Extensions\Networking\Weaver\UNetWeaver.cs:1461
UnityEngine.Debug:LogError(Object)
Unity.UNetWeaver.Log:Error(String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:19)
Unity.UNetWeaver.Weaver:WeaveAssemblies(IEnumerable`1, IEnumerable`1, String, String, String) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1538)
Unity.UNetWeaver.Program:Process(String, String, String, String[], String[], Action`1, Action`1) (at C:/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:33)
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean)
というエラーと
Failure generating network code.
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean)
というエラーが出てしまいました
ネットワークを使ったゲームではなく原因がよくわからないのですが
どうしたらよいか教えていただけないでしょうか
※エラー部分長くなってすみません