【夏休み】Gems3 翻訳会【特別企画】
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02/07/14 13:59ID:???Introduction
3.1 Optimized Machine Learning with GoCap
3.2 Area Navigation: Expanding the Path-Finding Paradigm
3.3 Function Pointer-Based, Embedded Finite-State Machines
3.4 Terrain Analysis in an RTS?The Hidden Giant
3.5 An Extensible Trigger System for AI Agents, Objects, and
3.6 Tactical Path-Finding with A*
3.7 A Fast Approach to Navigation Meshes
3.8 Choosing a Relationship Between Path-Finding and Collision
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